Etc. and other things

Elder Scrolls IV: Oblivion

Wildly oblivious. 1/10

Elder Scrolls IV: Oblivion

Before proceeding with my review, I would first like to mention something about the company that developed this marvel. On the About screen, the game version is 1.3.9, keep this in mind for later. Here's some more info to have in mind. The developer boasts an Executive Producer, a Creative Art Director, another producer, Seven programmers, Four designers and Three testers.
Why was this information important? Well, for starters, the game has bugs the moment you start playing. One such bug is that your opponents, unlike you, don't seem to be bothered by such things as walls, water, fire, etc. If you shoot an enemy with a ranged attack, he will walk straight towards you as if there's nothing in the way. It's as if the developer decided that path finding problems can be solved by turning all enemies into ghosts that are not affected by any terrain features. Another enemy AI quirk is that melee characters only follow you horizantally. What this means is that if you can cast poison, you can walk left to right and back and the monster will never walk towards, but will rather try to follow you horizontally first and will quickly die from poison. Yet another AI bug is that most bosses and ranged attacker will stand in one place while you poison them to death. And the final AI bug is that ranged characters will walk towards you until they are within attack range, shoot you once, turn to the right, no matter where you're standing, and proceed to pointless shoot nothing. Another bug is that your equipment and weapons will randomly disappear from inventory. The corrolary to this bug is that it appears as if your still wielding or wearing said item. By the way, in the last level, you seem to be immortal, very good armor or very bad programming, you decide.
The game is incredibly short and can be finished within a few hours. The storyline is an abridged version of the main quest. The graphics are at least five years old. The animations make you think that all of the characters are simultaniously having a seizure. The inventory screen a textual select list without any graphics. Same goes for weapons, armor, potions, spells and character classes help screens. I guess the four designers were too busy creating their 90s style graphics masterpieces to bother with the menus.
Now here's the kicker, Verizon is charging $3.49 or $7.99 for this piece of garbage. Take my advice and leave your Oblivion playing where it belongs, on the PC, or at least XBOX.